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-
- IMAGINE 3.0 MODEL OF SONGOKUU FROM DRAGONBALL
- ---------------------------------------------
-
- Hi all Dragonball fans,
-
- I'm providing two Imagine 3.0 models of an adult Songokuu from the Dragonball Z
- manga/anime. The first one is a crude prototype which barely resembles the
- real(?) thing. From the experience of building the prototype, the second model
- looks much more faithful to the original character.
-
- The second model has been used in a simple anim I uploaded to ftp.funet.fi and
- aminet. I also have an FLC version of the anim for PC users, since Imagine 3.0
- is also available on PCs and they might be interested.
-
- A 24-bit 640x512 JPEG image of the lastest version is also included. Use your
- favourite JPEG viewer to view the picture. The output generated from the models
- in this archive may vary.
-
-
- REQUIREMENTS
- ------------
- I have a A1200, 40MHz EC030, 4 MB Fast. You'll need Imagine 3.0, and enough
- memory to load and render the models. An accelerator is highly recommended if
- you are running below 20MHz :)
-
-
- HOW TO USE
- ----------
- There are three IFF texture maps, one for Songokuu's face, one for his ears,
- and one for the logo.
-
- The logo on Songokuu's vest initially read "kame", which means tortoise, since
- he is a disciple of kame-sennin. Later, it was changed to "go", his middle name,
- which means "become enlightened". If you check the archive you'll find that I
- only provided the "kame" logo :P. This means that for the second model you'll
- have to rename the brush under the vest object's attributes in the Detail
- Editor.
-
- Another thing you'll have to modify is the face map. I've only provided the IFF
- map of the prototype model. The *second model* uses a slightly different face,
- so you'll have to adjust the placement of the brush in addition to renaming it
- from the object's attribute requestor. I suggest removing the hair and the nose
- from the IFF leaving only the eyes and mouth.
-
- The ear texture has not problems.
-
- Don't forget to rename all the paths to load the textures or Imagine will not
- be able to find them.
-
-
- LEGAL ISSUES
- ------------
- The Songokuu character from Dragonball is copyright of Toriyama Akira, the
- original creator of the Dragonball manga. The models contained in this archive
- may not be sold, modified or used in any way except for personal viewing. Of
- course, you may use the models as a basis for your own characters, as long as
- the final product does not infringe any copyrighted likenesses. Send me a copy
- too!
-
- I've always wanted to create humanoid synthetic actors using 3D graphics,
- so here are the fruits of my first experiments. If anyone has idea or technique
- for modelling and animating 3D animate objects (esp. humans), I'd love to hear
- it!
-
- I had fun creating these models. Please email your comments :)
-
-
- -tomwoof
- (29.6.94)
-
- -------------------------------------------------------------------------------
- e-mail : not yet available at the moment :P
- mail : 105, Depot Rd, #09-621, Singapore 0410
-
- For the moment, please send comments to any of the following:
-
- comp.graphics.raytracing
- comp.sys.amiga.graphics
- alt.binaries.pictures.anime
-